Why I Read Comics – Part One

My wife and I were at Wal-Mart shopping for school supplies for our 5-year-old son who will be starting kindergarten in the fall.  We wandered up and down the aisles, consulting the list: pencils, glue, markers, tissues, backpack… As we came to the display of backpacks, it was hard not to notice a common theme.  Batman.  Iron Man.  Spider-Man.  Captain America.  The backpacks (and in fact, lunch boxes, and much of the back-to-school apparel as well) were almost all adorned by a veritable who’s who of superheroes.

“Superheroes were never this popular when we were in school, were they?” Amanda asked.

“No,” I answered quickly and with a laugh.

“Man,” she replied.  “You must be loving this!”

I didn’t answer.

Do I love that superheroes are everywhere now?  It’s not quite that simple…

When I was three years old I used to love watching The Incredible Hulk TV series with my mom.  I was obsessed with the transformation scenes, when Dr. David Banner would turn into the Hulk, or vice versa.  They were my favorite parts of every episode.

“When is he going to change, Mom?” I would ask, eagerly.

“You just have to keep watching,” Mom would patiently reply.

Children just kind of assume that their parents have some sort of innate gift of precognition. After all, their parents are always telling them “We’re leaving in 10 minutes,” “You’re going to bed in 5 minutes,” etc.  Why wouldn’t my child self assume that my mom would be able to tell me exactly when David Banner was going to Hulk Out?

Finally, the inevitable would happen. Banner would be caught by the bad guys, who would beat the crap out of him and throw him into some kind of trap.  He would get angry, the music would swell, his eyes would turn white.  His clothes would rip as his muscles grew and turned green.  With a growl and a roar he would rise up, the transformation complete!  The one, the only, the Incredible Hulk!

“Now when is he going to change back??” would of course be my immediate next question.

One day in the fall of 1986, when I was four years old, I was at Wegmans with my dad, getting some groceries.  My dad happened to park the cart for a moment next to a magazine rack.  I noticed something on that rack that looked very familiar.  Even though I couldn’t read yet, I recognized the word on the cover because it was in the same big block letters that I saw every time I watched my favorite TV show with my mom.  “HULK.”  The picture on the cover showed a man transforming into a giant gray monster.

“Dad!!  Dad!!” I cried excitedly.  “It’s a book about Hulk!!  It’s a book about Hulk!!”

I didn’t know it at the time, but what I was looking at was Incredible Hulk #324, the issue that brings back a gray incarnation of the character that first appeared in Incredible Hulk #1.  I begged my dad to buy it for me.  With a cover price of just 75 cents, my dad relented and bought me my very first comic book.  He would have no idea that he was spending those three quarters on something that would ultimately turn into a lifelong hobby for his son.

That night, my dad read that comic book to me as my bedtime story. The story started off with Doctor Banner captured and being held at the mysterious Gamma Base, unconscious and in some kind of restraints with lots of people watching him.  On the very next page, he transformed into the Hulk, still unconscious and restrained!  He then transformed rapidly back and forth between Banner and Hulk for several pages before busting out of his restraints.  To a kid who was obsessed with the transformation sequences, this was pure gold.

The story ended with Banner turning into a gray Hulk and then turning back to normal, feeling that he may finally be rid of the Hulk after all.  A message at the end of the comic book proclaimed: “You Won’t Believe It!  We Don’t Believe It! The NEW Hulk!”  I was hooked.

Over the following months my dad bought me the next issue, and the next, and the next.  We would read them together at bedtime, and in the long stretches as I waited for the next monthly installment to come out we would re-read the old ones.  To help fill the gap between issues my dad would sometimes buy me other, non-Hulk, comics. Some others I have vivid early memories of – “Man of Steel” #5, where Superman fights Bizarro;  “Superman” #19, where his powers are siphoned off one by one by a mysterious new villain; “Web of Spider-Man” Giant Sized Annual #3, which featured profiles of all of Spider-Man’s allies and villains.  Oh, and a special Netsle’s Quick promotional issue called “Superman meets the Quik Bunny.”  Veering further away from the superhero genre and into the realm of other soft-drink tie-ins, I also had several “Adventures of Kool-Aid Man” comics, where the big anthropomorphized pitcher of punch known as Kool-Aid Man fought Scorch, who was a being made of fire who hated how cool and refreshing Kool-Aid Man was.  But, despite how awesome that sounds, my favorite of all was still the Hulk.

Comic books are how I learned to read.  I wanted to be able to read them on my own, so I basically taught myself to read by sounding out the words and correlating them to what I already knew from hearing the story so many times.  There was one thing that made this especially difficult, however.  What I didn’t know was that my dad was paraphrasing everything as he read it, and “toning it down” for the sake of his four-year-old audience.  Those comics were not really written for kids.  Bruce Banner is suicidal in issue #328, contemplating the idea that killing himself might be the only true “cure” to being the Hulk.  In the very first issue that I owned, #324, when Banner is caught in mid-transformation, he begs a group of SHIELD agents to kill him.  The darker themes of those issues flew right over my young head, regardless of my dad’s reworking of the dialogue or not.  I just wanted to see a guy turn into a monster and smash stuff.

The issues continued to descend into even darker fare.  Todd McFarlane, probably best known today as the creator of Spawn, took over the artistic duties on Incredible Hulk starting with issue 330.  His style lent itself to a more sinister incarnation of the Hulk, really bringing out the more monstrous aspect of the character.  Peter David, the writer, seemed to tailor his writing to match McFarlane’s style.  Issue 333 was the most disturbing yet, as it dealt with a woman who has been beaten by her husband so many times that she considers killing him.  A lot of it continued to go over my head.  The idea of a husband beating up his wife was so completely foreign to me that it didn’t even really occur to me that that was what was going on, but McFarlane’s image of a woman with a black eye and puffy lip holding a gun certainly still registered in my mind as being messed up.  My dad struggled way more than usual to come up with dialogue that made any sort of sense in a G-rated format.

After that issue my dad told me he didn’t think he could buy me any more Hulk comics because they were getting too violent.  We skipped a few issues and he did eventually buy me #337, which gave me my first ever glimpse of the X-Men (Cyclops, Jean Grey, and Ice Man guest-star in the issue, although technically at that point they were members of a spinoff group called X-Factor rather than the true X-Men).  Appropriately, the issue ends with Gamma Base, which was the primary setting of most of the issues I owned, being blown to smithereens in a bomb blast set by SHIELD Agent Clay Quartermain.  It was the end of an era for me as well as for the comic.

I continued to cherish the issues that I had and re-read them frequently, on my own and still sometimes with dad.  I even have a few cassette tape recordings that still survive to this day of my dad reading me the old Hulk comics, because I was obsessed with recording things on my tape recorder.

But I knew my parents really objected to them now.  They reacted and spoke very differently about me continuing to read those comics (I am certain issue 333 is what pushed them over the edge) and would always refer to them as being “too violent.”  It was clear that they did not approve of my Hulk obsession anymore.

One day, in an effort to please my parents, in the ultimate act of a kid trying to do what he thought his mom and dad wanted, I threw all my Hulk comics in the trash.  That’s right, of my own free will, probably age five at this point, I gathered up every issue that I owned and discarded them.  I proudly told my parents what I had done.  I did not get the reaction I expected.  I thought they would be happy, proud, elated that I had done the right thing and disposed of those wretched, violent comics that had no doubt been corrupting me.  Instead they seemed surprised, and I could tell they felt bad that they had driven me to do that.  “Are you sure you want to do that, buddy?” they asked.  The trash had not been taken out yet and I’m sure they were wondering if they should save them in case I had a panic attack once I’d come to my senses and realized what I’d done.  But, I was adamant that I had done the right thing and confident in my very mature decision.

It would not be until much later, when I was in my teens, that I would gradually track down and purchase all of those old issues again, via back issue bins, conventions, and online orders.  (Lest you thought that my meticulous memories of each issue number and corresponding content were all from three decades ago, they are not – although a lot of it certainly stuck with me.)

Even after throwing away the old Hulk issues, I still really liked comic books.  The blend of words and pictures to create a story resonated with me, and kept me interested in reading.  I still had the Superman, Spider-Man, and Kool-Aid Man ones I mentioned earlier, and my dad continued to buy me some more lighter fare in the form of ALF, Ninja Turtles, and DuckTales comics.  I loved any Carl Barks or Don Rosa Uncle Scrooge comics, although at that point I was not really registering the names of any of the writers or artists who were creating these stories.  I remained very interested in comics but I would not say that I was actively collecting them or keeping up with what was new and coming out at any given time.

That would change in November of 1992.  I still remember being in school, in my 5th grade class, and our REACH teacher Mr. Dupra saying, “Hey, Dimino, do you know what today is?”

I thought for a minute.  I don’t know… Wednesday?  What’s he getting at?

“What?” I asked.

“Today is the day Superman dies,” he replied.

November 18th, 1992 was the day that Superman #75 came out.  It was “The Death of Superman,” and everything was about to change.

Grandpa

The smell of pipe tobacco takes me back like a sensory-fueled time machine. I’m back in the old house on English Road, and Grandpa is sitting on the couch. He’s wearing his blue Buffalo Bills sweatshirt, smoking his pipe, and the old black-and-white Batman serials are on the TV.

I brought over my binder full of Marvel superheroes trading cards to show him, with several new pages of entries since the last time. I tell him who everyone is, and he adds some anecdotes of his own on the Sub-Mariner, the Human Torch, and Captain America; all characters that he remembers fondly from when he was kid like me who read comics and loved superheroes.

Outside in the backyard, I can still smell the faint hint of chlorine in the air and feel the grass under my bare feet. My fingers are damp and wrinkly as I grab another cracker from the small brown bowl on the patio table, and I eat it even though I know it will have a slight pool-water taste.

Grandma has made another batch of her famous peanut-butter chip brownies. There is a whole Tupperware container of them hidden somewhere in the house, a fun tradition that started simply due to the fact that my brother would get into them within seconds of us getting to their house. The brownie treasure hunt only makes them more rewarding and taste that much sweeter.

Val, Josh and I head down to the basement. I can still feel the damp coolness setting in as we walk down the creaky steps. The pool table, the bar with the “Cold Beer” sign, the little old TV, and the bookcase full of mystery novels make it the coolest hangout ever. We stay down there for hours, hiding the pool balls, cracking jokes, playing games and making up stories. When our cousin JD is in town visiting, that basement becomes a whole other world. We have my dad film us with the video camera, making our own zero-budget adventures as we transform the basement into a crime-fighting headquarters, or a seedy underworld tavern where ghetto secret agents do battle with evil scientists.

I’ll always feel a special connection with my grandfather. Not just because we share the same first name or a love of superheroes, but I think because we share the same quiet sense of humor as well. I can still hear him saying “Some joke, eh boss?” and cracking that wry smile. Any time my grandma would ask him to remind her about something, for example if she’d say “Remind me to call Susan,” he would wait approximately three seconds and say, “Hey, don’t forget to call Susan!” I pull that same joke on my wife, Amanda, today. (She finds it about as amusing as my grandma did, which is to say not very!)

Near the end of his life, after he’d had surgery due to throat cancer, he could no longer enjoy the big Thanksgiving or Christmas dinners with the family. He’d sit at the table with just a can of Ensure, which was about all he could reasonably consume at one sitting. I didn’t know how he could stand it, sitting there while everyone else was enjoying such amazing food that he could not partake in himself. I am sure it must have bothered him, but he didn’t let it show. Ironically it would only be a few years later, when I was in the very worst stages of my battle with Crohn’s disease, that I would regularly find myself in essentially the same situation, watching family and friends enjoy meals that I knew I’d never be able to touch. The greatest thing I could have ever taken from my grandfather was the ability to keep that sense of humor. I remember vividly, even drinking something as simple as the can of Ensure, when he’d start to gag and choke, going into a brutal coughing fit. He’d put a hand over his mouth, coughing and coughing and coughing, his face turning red as he put up his index finger as a simple “wait a minute” indicator… and then, when the coughing fit finally passed, he’d clear his throat, blink his eyes a few times, and say “Boy! That’s good stuff!”

It’s been 12 years now that he’s been gone. But, whenever I catch a smell of pipe tobacco, it’s like he’s still there, sitting on the couch, ready to look at my latest batch of Marvel cards and reminisce about the Golden Age of superheroes with his grandson.

Christmas Eve at Mema’s

It’s Christmas Eve and I am five years old. I am at Mema and Pepa’s house for a big Christmas Eve party. Packed into the small sunroom at the back of the house are Aunt Karen and Cousin Nick, Aunt Jeneane and Uncle George, Aunt Chris, Great Aunt Marian, and of course Mema and Pepa, my parents, and my baby sister Valerie.  The picture windows reveal fresh-falling snow against the nighttime sky while the wood burning stove keeps the room all toasty and warm.

Presents are being handed to us kids faster than we can open them. Mom asks me who that Thundercat action figure is from, trying to formulate a thank-you card list in her head. It’s too late, Mom, that was three presents ago and I don’t even remember who gave me the one I am opening right now.

Christmas music plays softly in the background, just beneath the sound of ripping wrapping paper, the click-clack-flash of cameras, the clinking of glasses, and of course the sounds of laughter. I swear I just heard a “Ho Ho Ho!” from the other room. I think it was Pepa, but it honestly wouldn’t surprise me if Santa himself couldn’t resist making a brief cameo at this shindig.

The food that is laid out on the dining room table looks like it could feed a group ten times this size. Turkey, ham, mashed potatoes, stuffing, gravy, salad, biscuits, green bean casserole, cranberry sauce. Of course I’m too picky to appreciate half of it at age five, but even I can’t deny that the aroma in the air is enough to make your stomach growl.

Nick and I stage an epic fight between my Silverhawks and his Ninja Turtles, ducking behind piles of presents that form the battlefield. The floor is covered with cookies, Muscle Men, Ghostbuster Cereal, Pee-Wee colorforms, and trucks that go wheelies. We play and giggle until we are exhausted.

Finally the time comes to trek back out into the snow and pile into the car. It’s freezing cold in the back seat and my mom wraps a blanket around me. As we drive home I look at my little sister asleep in her carseat. I look out the window at the snow, still falling so gently down from the pitch-black sky. I stare in wonder at each house that is lit up with Christmas lights as my eyelids start to get heavy. I think about the fact that tomorrow morning is Christmas, and there will be even more presents and fun to be had.

I drift off to sleep in the back seat feeling warm, safe, and content. That feeling is what Christmas Eve is to me.

The Glory Days of Chuck E. Cheese

The Chuck E. Cheese restaurants of today bear little resemblance to the one I knew from my childhood in the 1980s.  Today the inside of a Chuck E. Cheese is wide open so you can easily see everyone and everything from wall to wall.  The tables where you eat your pizza, the video games, the rides, and the tiny little stage with one single animatronic singing Chuck E. are well within anyone’s view no matter where you are.

In the 1980s Chuck E. Cheese was the kid equivalent of the wild west.  As a parent it was a nightmare because it was nearly impossible to keep an eye on your kid at all times.  As a kid it was awesome because it was nearly impossible for your parents to keep an eye on you. 

The Chuck E. Cheese of the 1980s was split up into three or four different rooms or areas.  There was the main dining room where you could sit down, eat pizza, and watch as six or seven animatronic characters sang and danced for your entertainment (each one appeared in their own little “window” – Chuck E. was one of them of course, along with a bird, a dog, a purple monster, and an Italian chef who I presume was the one who allegedly made the pizza you were eating). Then there was another, smaller dining room that featured a full size animatronic character that was some kind of Elvis knockoff cat or something.  Outside that dining room was a hallway with row upon row of arcade-style video games that led into an even bigger game room, with more arcade games, some small rides, and then the big train that you could ride on as well (into a tunnel, where, again, your parents couldn’t see you).  So if you were a parent out with a group of kids, unless there was a 1 adult to 1 kid ratio in your group you were pretty much guaranteed to lose track of someone at some point.  

As a kid it was pretty much the most exciting place you could possibly go.  It seemed huge, and the multiple rooms just added to the sense of mystery and wonder about it.  As much fun as your were having, you were always kind of wondering if maybe there was something even more fun you could be doing elsewhere.  It was the only place you could sit down with the absolute best kid-food in the world – pizza – right in front of you, and you barely even cared about it because you were so eager to go dive into the ball crawl or ride the little Chuck E. merry-go-round.  So you inhaled your pizza, guzzled down a glass or two of sugary soda, then darted off at full speed into a world of fun and games.

There was always kind of a feeling like you shouldn’t be there.  It was dark, it was loud, there were flashing lights, and those robots that were so cool were also at least a little bit scary.  It was like you were on Pleasure Island from Pinocchio.  If you stayed there long enough you were probably going to turn into a jackass.

At one point, in one of the most ill-conceived ideas ever, there was a small “mouse hole” under the stage in the main dining room.  I know I have said several times already in this blog that one of the thrills of Chuck E. Cheese was losing your parents, but this took it to the extreme.  The mouse hole was a little crawl-space area that was only big enough for kids to enter.  Not only could your parents not see you, but they couldn’t get to you if your life depended on it.  And one time, for me and my cousin Nick, it wasn’t far off.  We couldn’t have been more than 4 or 5 years old when we crawled into the mouse hole one time to find that two other little kids were already inside holding sharp sticks.  They told us that this was their mouse hole, and if we didn’t get out of there right now they were going to stab us.  (I am dead serious about this, and it is probably one of my earliest clear memories.  I remember being scared and wanting to get out right away, and I remember Nick with a really angry and determined look on his face.  I think if it had come down to it Nick would have opted to fight for the mouse hole, but I probably convinced him we should run away and tell our parents.)  The next time we came to Chuck E. Cheese the mouse hole was closed up.  

That Chuck E. Cheese closed down sometime in the 1990s.  Years later they tore down most of that plaza and then built a Lowe’s on that spot.  Then, just a year or two after that, they tore down the old Cine 8 movie theater and built one of the new-style, lame Chuck E. Cheese’s where you can see everyone and everything.  

But during those years when the original Chuck E. Cheese was closed down but still standing, I would often drive past it and wonder what it would be like if you could go inside.  Suppose you could break the locks off the door and sneak into that closed down Chuck E. Cheese.  How much had they cleaned the place out, and how much was still standing?  Were the old animatronic robots still there, frozen and lifeless in their darkened windows?  What about the giant Elvis cat?  Would there be balls in the ball crawl, or would it just be a big empty mesh cage?  Was the big train still there, or would you just find empty tracks leading into that dark tunnel?  The strange, skeletal remains of the wondrous childhood Pleasure Island, the 1980s Chuck E. Cheese. 

The Thrill of “Note Hide-and-Seek”

Every kid played Hide-and-Seek growing up.  It was a requisite childhood game.  The concept couldn’t be simpler, and the name said it all; someone hides and then you try to find them.  Well, at some point when we were kids we decided to throw a twist on the game and add a new element, and “Note Hide-and-Seek” was born.

Instead of just trying to find someone who could be hiding anywhere, you had to follow a series of written notes that pointed you to different areas to look.  The final clue would basically tell you where the person was hiding.  (To be clear, you weren’t exactly trying to crack the DaVinci Code here.  A note might say something like “I could go for a glass of milk,” and then you’d find the next note in the refrigerator.   You didn’t need to be Sherlock Holmes to interpret these clues.)

The planning was what took the longest.  From the moment we decided to play a game of Note Hide-and-Seek to the time anyone actually hid would sometimes take a good 45 minutes to an hour as we each planned not just our hiding spot, but also mapped out our path of clues and filled out post-it note after post-it note.  Then, depending on who was going first, you might not even get to put your plan into action until much later.  Hopefully by the time your turn came around you still remembered what you had in mind!

When it was your turn to hide you would designate a room as “the counting room.”  Everyone else (usually the players were me, Val, Josh, and Dad) would wait there while you ran around and hid all of your notes.  Then you would return and tell everyone to count to 30 as well as where to find the first note, and then go hide.  Then the other players would embark in their journey to find each of your notes, and then, ultimately, you.

If you did your planning very carefully you could pull off some tricky maneuvers.  Since you knew the sequence of your notes, you would know exactly where the “seekers” were going to be at any given time.  Let’s say I made my room the “counting room,” and I knew that my first note would send everyone downstairs.  As soon as they were gone I could then go into my room and hide, having the game end where it began.  Or, as long as you were careful, you could continue hiding notes as you went and have the trail double back, re-using rooms the “seekers” had already been in and creating a real feeling of being one step ahead of your pursuers.  It’s like you were the freaking Riddler trying to stay a step ahead of Batman.

As the games went on they got gradually more elaborate, and we would try to find ways to keep it fresh and do things that hadn’t been done before.  A note might refer to a book, and then the next note would be hidden between the pages.  You might have to go outside and get a clue out of the car.  One time I even recorded one of the clues on my taperecorder and then left it out with a note that said “Play Me.”  

Since the last clue would lead you right to where the person was hiding, finding the person wasn’t really the challenge of the game.  The real thrill and the real fun of Note Hide-and-Seek was when you got to put your plan into action, knowing that everyone else would be following the trail that you had set up.

The World Of G.I.S.

I was going to write a blog post about games that my siblings and I used to play when we were kids.  But, I have a lot to say about this one so it wound up getting its own edition.

When we were kids growing up, three letters – G.I.S. – meant that you would not see me or my younger brother for the rest of the afternoon.  It meant we were about to haul the three overflowing storage bins chock full of action figures out from under our bunk beds and disappear into a world heroes, villains, and epic battles for the fate of the universe that would last at least until dinnertime. 

The name came from something my brother said.  We originally called it “playing guys.”  Then one day my brother, trying to be clever and spell it out, said, “Hey Russ, wanna play G… I… S?”  The name instantly stuck, and “playing guys” had now been re-christened “playing G.I.S.”

The mish-mash of characters in those bins allowed us to create a strange shared universe where Superman and Batman could join forces with the Teenage Mutant Ninja Turtles, where Spider-Man could be found web-slinging alongside the Thundercats, where He-Man could become a member of the Justice League.  And if there was a character we wanted to include that we didn’t have, we improvised – like when Dr. Smith from the Lost In Space toy line subbed in for Alfred the butler.  We even had some figures that we had no idea who they were, so we re-imagined them as new characters that we made up, or sometimes pretended it was one of our real-life friends, neighbors, or family members who apparently also existed in the G.I.S. universe.

The best games though were when my dad would join us for a game. Dad, no doubt exhausted from working late night shifts on the assembly line, could still be persuaded to join his sons for a game of action figures on the floor of our small bedroom on a Saturday afternoon.  Although if Dad was laying on the floor and the scene suddenly shifted to a life-or-death battle atop my brother’s dresser, Dad would just hold up his figure and say “Just pretend I’m up there,” which would cause my brother to fly into a fit of rage.

Dad introduced probably the most memorable character into the G.I.S. universe when he re-dubbed the Splinter figure from Ninja Turtles as Templeton, a ruder, cruder version of the rat from Charlotte’s Web.  Templeton became a staple of all G.I.S. games going forward.

The plots from each game would usually continue.  If Batman quit the Justice League one week, he would still be off the team when we played again.  If last week’s game ended with the Joker going to jail, he would need to bust out before he could plague Gotham again.  But every once in awhile a curve would come out of nowhere that just did not jibe with what we’d established before – usually a major character dying and/or coming back to life – which would prompt my brother to say, “Pretend this is an unaired pilot.”  I have no idea where he picked that terminology up, and I burst out laughing the first time he said it.  But I knew what he meant.  The rules are out the window for this one, anything can happen and we’ll just ignore it next week.  Hollywood “reboots” things all the time now, we were doing it in the mid-90s. 

There were some strange events in those games.  One time we used a Ryu figure from Street Fighter as Charles from “Charles In Charge.”  We killed him off, and played the “Charles In Charge” theme as he floated up to Heaven (I had a CD full of TV show theme songs).  In homage to that moment, any time a character was killed off after that we played the “Charles In Charge” theme.  In another episode, Templeton got really bad diarrhea and flooded the toilets in Wayne Manor (I don’t think my dad was in on that game, Josh and I had taken the character to new lows at that point).  There are actually a handful of G.I.S. videos that we made that survived to this day – one where Batman and Robin fight the Oreo Cookie Man, and one where the Kingpin of Crime flushes Spider-Man down a giant toilet (a lot of toilet humor in those days, what can I say). 

Those action figure bins are all in my parents’ basement now. On Thanksgiving my dad and I took my 17-month-old son, Dominic, downstairs to run around.  I got out one of the bins of action figures just for fun, and started showing them to him.  He was especially interested in Spider-Man (not the one that we threw in the toilet, at least I don’t think so) and the Flash.  And it made me think about all the games I will play with him someday. 

In just a few days, my brother will welcome his firstborn son into the world as well.  I look forward to the day that Dominic and his cousin can haul a box of toys out and escape into a world of imagination.  Maybe they will ask their dads to join in, and Josh and I can return to the world of G.I.S. with them, although now we’ll be the ones saying “Just pretend we’re up there” when the action shifts locations a bit too quickly.  I can’t wait to watch our kids create their own stories, their own universes.  I can’t wait to see what their imaginations come up with.  And I can’t wait for the moment that Dominic says (most likely not in these exact words), “Dad, pretend this is an unaired pilot.”  The rules are off this time, anything goes.